Max embraces Quartz

by | 21.04.2009

Kineme Forums user stuart reported yesterday about the DIPS3 objects for Max/MSP/Jitter which he stumbled upon accidentally. The DIPS project implements Apple’s Core Image and Quartz Composer technology as well as utilizing OpenGL programming environment including Shading Language (GLSL) into the Jitter framework.

I’ve desperately been waiting for this for the last years and will try out the objects as soon as possible. Reviews and Tests will follow soon.

Thanks to Monkeypresso for the hint.

http://dips.dacreation.com/

VN:F [1.9.11_1134]
-
Rating: 5.0/5 (1 vote cast)
Max embraces Quartz, 5.0 out of 5 based on 1 rating

Tags: , , ,

One Response to “Max embraces Quartz”

  1. fRED fRED sagt:

    ja, alles wird quartz

    VN:F [1.9.11_1134]
    Rating: 0.0/5 (0 votes cast)

Hinterlasse eine Antwort